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1. Suggestion: How To Prevent Ambush-Stacking Tankers - in Feedback/Requests [original thread]
We've all been in those games where a squad of whatever corp are roaming about, all in tanks, primarily blaster users.. Unless you've got 3-4 co-ordinated Forge Gunners or your own squad of tanks, ... well, you're not going to survive long. How t...
- by Foxhound Elite - at 2014.01.22 16:14:00
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2. Request: Vehicle Modules shouldn't work in the red-line. - in Feedback/Requests [original thread]
As suggested by Taz-666, This will remove the redline-railgun tankers ability to be practically invincible in the red line. It will allow for assault dropship users / mid-field railgun tankers to get a shot on them and kill them, rather then them ...
- by Foxhound Elite - at 2014.01.22 15:50:00
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3. [Request] New class for remote repair and shield transport modules for dropships. - in Feedback/Requests [original thread]
I'd like to see variants of the shield transporter / remote repair system added to the market with a much further range than the current modules. These should be 'Medium' class shield and armour modules, for the dropship, as the current available ...
- by Foxhound Elite - at 2013.09.23 16:10:00
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4. CCP Fix the Dropship ASAP! - in Feedback/Requests [original thread]
They all need a HP buff of at least 75%, it's getting ridiculous at this stage. At least give us some hope that you're working on it?!
- by Foxhound Elite - at 2013.06.14 15:19:00
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5. Dropships are usless - in Feedback/Requests [original thread]
CharCharOdell wrote: I just specced into them and OMG they really are awful. I suggest a PG, HP, and speed buff of about 100%. Speed is fine on the Assault one, I can out-fly swarms if i'm smart enough to begin to accelarate out of a hot sit...
- by Foxhound Elite - at 2013.05.22 18:33:00
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6. [Feedback] Impact physics of Flaylock vs Dropships. - in Feedback/Requests [original thread]
One Flaylock pistol round hit my Python dropship and pitched it on it's side. The impact physics from the basic flaylock caused my low-flying dropship to barrel roll to one side and into a building. needs investigating...
- by Foxhound Elite - at 2013.05.22 00:10:00
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7. [Request] Updated Aerial Radar - in Feedback/Requests [original thread]
I've been killed by four RDVs within three games today, insta-killed by a cloaked anti-dropship death machine This was mainly due to the faded RDV Symbol that only is really visible if you have your sights on it (hard to do for an aerial vehicle...
- by Foxhound Elite - at 2013.05.21 14:30:00
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8. Dropship hull price reduction. - in Feedback/Requests [original thread]
The Dropship hull price reduction has not come through yet, probably due to a bug, but I'm just giving a friendly reminder anyway.. thanks.
- by Foxhound Elite - at 2013.05.09 11:37:00
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9. Warpoints for mCRU (Seriously CCP, dafuq?) - in Feedback/Requests [original thread]
bump. do it CCP.
- by Foxhound Elite - at 2013.03.30 17:03:00
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10. [Feedback/Request] Active Fuel Injector & Dropships - in Feedback/Requests [original thread]
So today I logged on to find that my Active Fuel Injector was turned into an Active Air Injector, as the dropship didn't take off near as fast as it did yesterday. What's this about guys? Why have you taken away the dropships main defensive module...
- by Foxhound Elite - at 2013.03.16 20:45:00
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11. [Request] Dropship 'tweaking' - in Feedback/Requests [original thread]
My previous forum post in general discussion 'regarding dropships', here: https://forums.dust514.com/default.aspx?g=posts&m=411930#post411930 I'm a dedicated dropship pilot and since the move to Tranquility, i've only skilled into making th...
- by Foxhound Elite - at 2013.01.15 22:13:00
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